Rider and Webstorm now offer free non-commercial versions

Two more to celebrate: Rider and Webstorm now offer free non-commercial versions, and they pair with Unity.

Tools

Unity Hub on Mac: installing a specific arm64 version

I can't install the version I need directly from the Hub. So I went to the official website Archive to find the version. The install URL is unityhub://2022.3.20f1/61c2feb0970d. The install that pops up this way is the Intel version — what do I do if I want the ARM version? Here's the answer from the official website:

App Development

DAZ imported into Unity, fixing the white eyes

DAZ imported into Unity, fixing the white eyes: in the FBX import settings - Materials, change Location to “use external materials” and Naming to “From Model’s Material”, then apply, and reconfigure it in the material, for the eyeball surface

App Development

Unity3D loses textures when importing fbx

Question: When exporting FBX from 3dsMax for use in Unity, textures always get lost. Unity does automatically import materials when it imports the FBX, but the texture files all end up empty, so yo...

Flash

It's now confirmed that Unity 3.5 will be able to publish swf

As previously announced, Unity projects will be publishable to Flash via Stage3D (FP11). Before long, Unity projects will run in browsers with FlashPlayer11 installed. The Unity team says it is bringing as many Unity features into Flash as possible, with the goal of making Unity the best tool for building 3D functionality for Flash Player. On the 27th of this month, Unity will hold a Flash Tech Day, which will get Flash developers up to speed on moving to Unity development, show and introduce the features Unity supports in the Flash environment, and provide a beginner-level overview. For some of the latest news, check out this introductory article: http://blogs.unity3d.com/2011/09/01/unity-and-flash-a-sneak-peek/. I’m not all that interested in Unity’s own features, but one item — that programs running inside FP can talk to AS code both inside and outside a Unity project — is great news as far as I’m concerned.

Flash